Project Analysis: free-party-promoter
Project Type: Mobile Game (Flutter/Flame)
Analysis Date: 2025-12-16
ADK Version: [Partial Adoption - KB structure only, no ADK frameworks as packages]
Implementation Method: Partial adoption (KB structure only)
Implementation Date: [Pre-ADK or early adopter, 2024-12-19+]
Note: This report focuses on Epic/Story-level analysis. For detailed task-level analysis (task naming conventions, organization patterns, structure details, checklist patterns), see ../task-level-kanban-structure-analysis.md. For detailed knowledge/documentation structure analysis (KB naming conventions, directory organization, document structure, lifecycle metadata, navigation patterns), see ../knowledge-documentation-structure-analysis.md. For detailed workflow structure analysis (workflow naming, YAML structure, step patterns, configuration, execution patterns), see ../workflow-structure-analysis.md. For detailed cursorrules structure analysis (cursorrules naming, structure patterns, trigger patterns, rule patterns), see ../cursorrules-structure-analysis.md.
Executive Summary
ADK Implementation Status: Partial Adoption (KB Structure Only)
Overall Assessment: Good (partial ADK adoption, NO Epic mashup, different versioning schema)
Key Findings:
- ✅ NO Epic Mashup - Epics 1-6 are all project-specific, NO Epic 9 "Book Related Work"
- ⚠️ Different versioning schema (
RC.MAJOR.MINOR.PATCH+BUILDvs ADK'sRC.EPIC.STORY.TASK+BUILD) - ⚠️ Different KB structure (similar to confidentia - very comprehensive, 15+ pillars)
- ⚠️ No ADK frameworks as packages (no packages/frameworks/ directory)
- ⚠️ No RW workflow (no .cursorrules, no rw-config.yaml)
- ⚠️ No version.py file (uses pubspec.yaml for Flutter versioning)
- ✅ Comprehensive KB structure (similar to confidentia)
- ✅ Proper Epic/Story/Task structure
1. Kanban Structure Analysis
1.1 Structure Overview
- Epic Count: 6 epics (Epics 1-6)
- Story Count: ~20+ stories across epics
- Task Count: Multiple tasks per story
- Directory Structure:
docs/project-management/epics/overview/Epic X/(with space, not hyphen) - File Organization: Nested (Epic → Story documents)
Epic Inventory:
- Epic 1: Research & Discovery ✅ (project-specific)
- Epic 2: Planning & Design ✅ (project-specific)
- Epic 3: Polish, Enhancement & Production Readiness ✅ (project-specific)
- Epic 4: Art Style Guide ✅ (project-specific)
- Epic 5: [Not detailed] ✅ (project-specific)
- Epic 6: [Not detailed] ✅ (project-specific)
- NO Epic 9 ✅ NO MASHUP
1.2 Distance from ADK Canonical Structure
Comparison to ADK Canonical:
Epic Structure: ✅ NO MASHUP - ALL PROJECT-SPECIFIC
- Epics 1-6: All project-specific epics (no framework epics from ai-dev-kit)
- NO Epic 9: No "Book Related Work" epic
- No Framework Epics: No Epics 1-9 from ai-dev-kit's own Kanban structure
- Good: Project has its own epic structure, no confusion
Epic Naming: ⚠️ DIVERGES
- Uses "Epic 1" (with space) instead of "Epic-1" (with hyphen)
- Directory structure:
Epic 1/instead ofEpic-1/ - Difference: Space vs hyphen in naming
- Impact: Minor - different naming convention, but functional
Story Structure: ✅ MATCHES (mostly)
- Stories organized under Epic directories
- Story naming follows pattern:
E2S1-Active-Collection-Mechanic.md(Epic-Story format) - Story documents include proper structure
Task Structure: ⚠️ DIVERGES
- Tasks appear to be embedded in Story documents (not separate files)
- Task naming:
S01:T001,E03:S01:T001, etc. (embedded in stories) - Difference: Tasks not in separate files/directories
- Impact: Minor - different organization pattern
Naming Conventions: ⚠️ DIVERGES
- Epic naming:
Epic 1/Epic-1.md(space in directory, hyphen in file) - Story naming:
E2S1-Description.md(Epic-Story format) - Task naming: Embedded in stories vs separate files
File Organization: ⚠️ DIVERGES
- Structure:
docs/project-management/epics/overview/Epic X/E2S1-Description.md - Difference: Uses
epics/overview/instead ofkanban/epics/ - Impact: Minor - different path, but functional
Drift Assessment:
- Severity: MINOR (naming/path differences, but no mashup)
- Root Cause: Pre-ADK project or early adopter, evolved its own structure before ADK existed
- Impact: Minor - different naming conventions and paths, but functional
1.3 Good Practices
✅ What Works Well:
-
NO Epic Mashup
- All epics are project-specific
- No Epic 9 "Book Related Work"
- Clear project boundaries
-
Comprehensive Epic Coverage
- 6 epics covering full project lifecycle
- Good epic organization
- Clear epic status tracking
-
Good Story Organization
- Stories well-organized under epics
- Clear story naming (E2S1 format)
- Good story documentation
-
Game Project Specifics
- Epic 4 focuses on Art Style Guide (appropriate for game)
- Epic 3 focuses on Polish & Production Readiness (appropriate)
- Good separation of concerns
1.4 Bad Practices
❌ What Doesn't Work:
-
Epic Naming Convention
- Issue: Uses "Epic 1" (with space) instead of "Epic-1" (with hyphen)
- Problem: Inconsistent with ADK canonical
- Impact: Minor - works but inconsistent
- Root Cause: Pre-ADK structure, evolved before ADK existed
-
Task Organization
- Issue: Tasks embedded in Story documents instead of separate files
- Problem: Less granular tracking, harder to reference individual tasks
- Impact: Minor - works but less flexible than ADK canonical
-
KB Path Difference
- Issue: Uses
docs/project-management/epics/overview/instead ofdocs/project-management/kanban/epics/ - Problem: Inconsistent with ADK canonical path
- Impact: Minor - works but inconsistent
- Issue: Uses
1.5 Mashup Issues
🔀 Mixing ADK Components:
None Identified - No mashup issues found. All epics are project-specific.
1.6 Recommendations
For This Project:
- Consider Epic Naming Migration - Evaluate migrating to "Epic-1" format for consistency
- Task Organization - Consider separating tasks into individual files for better granularity
- Consider KB Path Migration - Evaluate migrating to
kanban/epics/path for consistency - None Otherwise - Epic structure is correct, no mashup
For ADK:
-
Support Legacy Naming
- ADK should support projects with different Epic naming conventions
- Support both "Epic 1" and "Epic-1" formats
- Make tools flexible for naming conventions
-
Support Different KB Paths
- ADK should support projects with different KB paths
- Support both
epics/overview/andkanban/epics/paths - Make tools path-configurable
-
Document Partial Adoption Patterns
- Document projects that adopt KB structure but not RW/workflows
- Provide migration guidance
- Support gradual adoption
2. Knowledge Base (KB) Analysis
2.1 Structure Overview
- Directory Structure:
docs/with very comprehensive structure (similar to confidentia) - Document Count: ~500+ documents
- Document Types: Architecture, Changelog, Design, Documentation, Governance, Operations, Product, Security, Testing, Tooling, etc.
- Organization Pattern: Much more complex than ADK canonical
KB Structure:
docs/
├── Architecture/ (C4 model views, specs, ADRs)
├── Bugs/ (Bug reports)
├── changelog-and-release-notes/
├── Contribution_Guide/
├── Customer_Enablement/
├── Data_and_Insights/
├── Documentation/
├── engineering-and-platform/
├── Governance_and_Process/
├── Monitoring_and_Observability/
├── Onboarding_and_Enablement/
├── Operations_and_Runbooks/
├── Operations_and_SRE/
├── Playtesting/ (Game-specific)
├── project-management/ (Epics here)
├── Product_and_Experience/
├── Research/ (Game-specific)
├── Security_and_Compliance/
├── Testing/
└── Tooling_and_Integrations/
Comparison to ADK Canonical:
- ADK Canonical: 5 pillars (Architecture, Changelog, Documentation, Guides, project-management)
- free-party-promoter: 20+ pillars (much more comprehensive)
2.2 Distance from ADK Canonical KB Structure
Comparison to ADK KB:
Directory Organization: ⚠️ MAJOR DIVERGENCE
- Root Path:
docs/✅ Matches - Structure: Much more complex (20+ pillars vs 5 pillars)
- Additional Pillars: Bugs, Customer_Enablement, Data_and_Insights, engineering-and-platform, Governance_and_Process, Monitoring_and_Observability, Onboarding_and_Enablement, Operations_and_Runbooks, Operations_and_SRE, Playtesting, Product_and_Experience, Research, Security_and_Compliance, Testing, Tooling_and_Integrations
- Game-Specific: Playtesting, Research sections appropriate for game project
- Impact: Major - much more comprehensive structure, but different from ADK canonical
Document Lifecycle: ❓ UNKNOWN
- Documents may not have lifecycle metadata
- Need to check frontmatter
Naming Conventions: ✅ GOOD
- Self-documenting names
- Consistent patterns
Cross-Referencing: ✅ GOOD
- Good use of markdown links
- Proper linking patterns
Drift Assessment:
- Severity: MAJOR (much more complex structure)
- Root Cause: Pre-ADK project, evolved comprehensive KB structure before ADK existed
- Impact: Major - incompatible with ADK tools expecting canonical structure, but more comprehensive
2.3 Good Practices
✅ What Works Well:
-
Comprehensive KB Structure
- Much more comprehensive than ADK canonical
- Good separation of concerns
- Well-organized pillars
-
Game-Specific Sections
- Playtesting section appropriate for game project
- Research section valuable
- Good domain-specific organization
-
Good Documentation Organization
- Clear pillar ownership
- Good placement heuristics
- Proper navigation
-
Bugs Section
- Dedicated Bugs/ directory for bug reports
- Good pattern for bug tracking
- Clear organization
2.4 Bad Practices
❌ What Doesn't Work:
-
Incompatible KB Structure
- Issue: Much more complex structure than ADK canonical
- Problem: Incompatible with ADK tools expecting canonical structure
- Impact: Major - can't use ADK KB tools without modification
- Note: But structure is more comprehensive and well-designed
-
Missing ADK Sections
- Issue: No direct match to ADK canonical structure
- Problem: Missing ADK canonical sections
- Impact: Major - can't adopt ADK KB patterns directly
2.5 Recommendations
For This Project:
- Keep Current Structure - Current KB structure is comprehensive and well-designed
- Consider ADK Integration - Could adopt ADK patterns where appropriate
- Document Differences - Document differences from ADK canonical for reference
For ADK:
-
Support Complex KB Structures
- ADK should support projects with more complex KB structures
- Make tools flexible for different structures
- Don't assume canonical structure
-
Learn from Game Projects
- Game projects may need Playtesting, Research sections
- Consider documenting as domain-specific patterns
- Support domain-specific structures
3. Cursor Rules (.cursorrules) Analysis
3.1 Structure Overview
- File Location: None found
- File Size: N/A
- Sections: N/A
- Organization: N/A
3.2 ADK Integration
Workflow Integration:
- Release Workflow (RW): ❌ NOT PRESENT
- No RW trigger section
- No workflow definitions
- No RW integration
Kanban Integration:
- Epic/Story/Task References: ❓ UNKNOWN
- No .cursorrules file to check
KB Integration:
- Document References: ❓ UNKNOWN
- No .cursorrules file to check
3.3 Distance from ADK Canonical Cursor Rules
Comparison:
Structure: ❌ NOT PRESENT
- No .cursorrules file found
- No RW trigger section
- No workflow definitions
Workflow Definitions: ❌ NOT PRESENT
- No RW workflow
- No workflow integration
Agent Instructions: ❌ NOT PRESENT
- No cursor rules file
Drift Assessment:
- Severity: MAJOR (no RW workflow)
- Root Cause: Partial ADK adoption - only KB structure, not workflows
- Impact: Major - no RW workflow, manual versioning
3.4 Good Practices
✅ What Works Well:
None identified - no .cursorrules file present.
3.5 Bad Practices
❌ What Doesn't Work:
-
No RW Workflow
- Issue: No Release Workflow (RW) integration
- Problem: Manual versioning and changelog management
- Impact: Major - no automated workflow, manual process
-
No Cursor Rules
- Issue: No .cursorrules file
- Problem: No agent-driven workflow integration
- Impact: Major - no workflow automation
3.6 Recommendations
For This Project:
- Consider RW Adoption - Consider adopting ADK RW workflow
- Add .cursorrules - Add .cursorrules file with RW trigger section
- Add rw-config.yaml - Add RW configuration file
For ADK:
- Support Partial Adoption
- Document projects that adopt KB structure but not RW/workflows
- Provide migration guidance
- Support gradual adoption
4. Versioning Analysis
4.1 Versioning Schema
Schema Used: RC.MAJOR.MINOR.PATCH+BUILD
Comparison to ADK Canonical:
- ADK Canonical:
RC.EPIC.STORY.TASK+BUILD - free-party-promoter:
RC.MAJOR.MINOR.PATCH+BUILD - Difference: Uses SemVer semantics (MAJOR.MINOR.PATCH) with Epic/Story convention, vs ADK's explicit Epic.Story.Task mapping
Version File:
- Location:
pubspec.yaml(Flutter project) - Format:
version: 3.2.25+0(MAJOR.MINOR.PATCH+BUILD, RC tracked separately) - ADK Format:
version.pywithRC.EPIC.STORY.TASK+BUILD
4.2 Distance from ADK Canonical Versioning
Comparison:
Schema: ⚠️ DIVERGES
- Uses SemVer with Epic/Story convention vs ADK's explicit Epic.Story.Task mapping
- Difference: Semantic versioning vs explicit Kanban mapping
- Impact: Major - different versioning philosophy
Version File: ⚠️ DIVERGES
- Uses
pubspec.yaml(Flutter) vsversion.py(Python) - Difference: Flutter-specific vs language-agnostic
- Impact: Major - different version file location/format
Drift Assessment:
- Severity: MAJOR (different versioning schema)
- Root Cause: Flutter project, uses SemVer with convention vs explicit mapping
- Impact: Major - incompatible versioning schema
4.3 Good Practices
✅ What Works Well:
-
SemVer with Convention
- Uses SemVer semantics with Epic/Story convention
- Good flexibility (convention can be overridden by SemVer semantics)
- Well-documented versioning policy
-
Flutter Integration
- Proper Flutter pubspec.yaml integration
- RC tracked separately in documentation
- Good Flutter-specific adaptation
4.4 Bad Practices
❌ What Doesn't Work:
-
Different Versioning Schema
- Issue: Uses SemVer with convention vs ADK's explicit Epic.Story.Task mapping
- Problem: Incompatible with ADK versioning tools
- Impact: Major - can't use ADK versioning tools directly
-
No version.py File
- Issue: Uses pubspec.yaml instead of version.py
- Problem: Incompatible with ADK version file expectations
- Impact: Major - can't use ADK versioning tools
4.5 Recommendations
For This Project:
- Consider Versioning Migration - Evaluate migrating to ADK's RC.EPIC.STORY.TASK+BUILD schema
- Or Keep Current Schema - Current schema works well for Flutter project
- Document Differences - Document versioning differences for reference
For ADK:
-
Support Flutter Projects
- ADK should support Flutter projects using pubspec.yaml
- Provide Flutter-specific versioning tools
- Support SemVer with convention pattern
-
Flexible Versioning Support
- Support both explicit Epic.Story.Task mapping and SemVer with convention
- Make versioning tools flexible
- Provide migration guidance
5. Workflow Definitions Analysis
5.1 Workflow Overview
- Release Workflow (RW): ❌ NOT PRESENT
- Intake Workflows: ❓ UNKNOWN (need to check)
- Custom Workflows: None detected
5.2 Workflow Scripts
Scripts Used:
- None detected - no scripts/ directory found
Script Analysis:
ADK Framework Scripts:
- None detected - project doesn't use ADK frameworks as packages
Custom Scripts:
- None detected
5.3 Distance from ADK Canonical Workflows
Comparison:
RW Implementation: ❌ NOT PRESENT
- No RW workflow
- No workflow integration
Intake Workflows: ❓ UNKNOWN
- Need to check if FR/BR intake workflows exist
Workflow Patterns: ❌ NOT PRESENT
- No workflow automation
Drift Assessment:
- Severity: MAJOR (no workflows)
- Root Cause: Partial ADK adoption - only KB structure, not workflows
- Impact: Major - no workflow automation
5.4 Good Practices
✅ What Works Well:
None identified - no workflows present.
5.5 Bad Practices
❌ What Doesn't Work:
- No RW Workflow
- Issue: No Release Workflow (RW) integration
- Problem: Manual versioning and changelog management
- Impact: Major - no automated workflow
5.6 Recommendations
For This Project:
- Consider RW Adoption - Consider adopting ADK RW workflow
- Add Workflow Scripts - Add workflow automation scripts
For ADK:
- Support Partial Adoption
- Document projects that adopt KB structure but not RW/workflows
- Provide migration guidance
- Support gradual adoption
6. Framework Drift Analysis
6.1 Drift Summary
Overall Drift Level: MAJOR (partial adoption, different versioning schema)
Areas of Drift:
- Kanban: MINOR (naming/path differences, but no mashup)
- KB: MAJOR (much more complex structure)
- Workflows: MAJOR (no workflows)
- Versioning: MAJOR (different schema)
6.2 Root Causes
Why Drift Occurred:
-
Partial ADK Adoption
- Project adopted KB structure but not RW/workflows
- Different versioning schema (SemVer with convention)
- No ADK framework installation
-
Flutter Project Specifics
- Flutter project needs pubspec.yaml for versioning
- SemVer more appropriate for Flutter ecosystem
- Different tooling requirements
-
Pre-ADK Structure
- Project existed before ADK or was early adopter
- Evolved its own structure
- Comprehensive KB structure developed independently
Common Patterns:
- Partial ADK adoption (KB structure only)
- Flutter projects need different versioning
- Game projects need domain-specific KB sections
6.3 Impact Assessment
Problems Caused:
-
Incompatible with ADK Tools
- Different KB structure incompatible with ADK tools
- Different versioning schema incompatible with ADK tools
- No RW workflow incompatible with ADK framework
-
But Works Well
- Current structure works well for Flutter game project
- SemVer with convention is appropriate
- Comprehensive KB structure is valuable
Maintenance Burden:
- Low - current structure is well-maintained
- No framework dependencies to manage
- Self-contained
7. What ADK Can Learn
7.1 What to Implement
✅ Good Practices to Adopt:
-
SemVer with Convention Pattern
- Practice: Uses SemVer semantics with Epic/Story convention (flexible)
- Why Valuable: Provides flexibility while maintaining traceability
- How to Implement: Document as alternative versioning pattern, support both approaches
-
Flutter Integration
- Practice: Proper Flutter pubspec.yaml integration
- Why Valuable: Supports Flutter projects
- How to Implement: Provide Flutter-specific versioning tools
-
Bugs Section
- Practice: Dedicated Bugs/ directory for bug reports
- Why Valuable: Good pattern for bug tracking
- How to Implement: Consider adding to ADK KB structure
7.2 How to Harden
🛡️ Hardening Opportunities:
-
Support Flutter Projects
- What to Harden: Support for Flutter projects using pubspec.yaml
- How:
- Provide Flutter-specific versioning tools
- Support pubspec.yaml as version file
- Document Flutter integration patterns
-
Support Partial Adoption
- What to Harden: Support for projects that adopt KB structure but not RW/workflows
- How:
- Document partial adoption patterns
- Provide migration guidance
- Support gradual adoption
-
Flexible Versioning Support
- What to Harden: Support for both explicit Epic.Story.Task mapping and SemVer with convention
- How:
- Make versioning tools flexible
- Support both schemas
- Provide migration guidance
7.3 What NOT to Do
❌ Anti-Patterns to Prevent:
-
Assuming Full Adoption
- Anti-Pattern: Assuming all projects adopt full ADK (KB + RW + Versioning)
- Why Bad: Many projects adopt partial ADK (KB structure only)
- How to Prevent: Document partial adoption patterns, support gradual adoption
-
Hardcoding Version Schema
- Anti-Pattern: Hardcoding RC.EPIC.STORY.TASK+BUILD schema
- Why Bad: Flutter projects need SemVer with convention
- How to Prevent: Make versioning tools flexible, support multiple schemas
Current ADK Issues:
-
No Flutter Support
- Issue: ADK tools may not support Flutter projects
- How to Fix: Provide Flutter-specific versioning tools, support pubspec.yaml
-
No Partial Adoption Support
- Issue: ADK may assume full adoption
- How to Fix: Document partial adoption patterns, support gradual adoption
7.4 What to Do Differently
🔄 Improvements:
-
Support Flutter Projects
- Current Approach: May not support Flutter projects
- Better Approach:
- Provide Flutter-specific versioning tools
- Support pubspec.yaml as version file
- Document Flutter integration patterns
-
Support Partial Adoption
- Current Approach: May assume full ADK adoption
- Better Approach:
- Document partial adoption patterns
- Provide migration guidance
- Support gradual adoption
-
Flexible Versioning
- Current Approach: May hardcode RC.EPIC.STORY.TASK+BUILD schema
- Better Approach:
- Support both explicit mapping and SemVer with convention
- Make versioning tools flexible
- Provide migration guidance
8. Synthesis & Recommendations
8.1 Key Insights
Top 3 Insights:
-
NO Epic Mashup (Unique)
- free-party-promoter is another project with NO Epic mashup
- Epics 1-6 are all project-specific
- Shows that partial ADK adoption can still have correct epic structure
-
Partial ADK Adoption Pattern
- Project adopted KB structure but not RW/workflows
- Different versioning schema (SemVer with convention)
- Shows common pattern of gradual adoption
-
Flutter Project Specifics
- Flutter project needs pubspec.yaml for versioning
- SemVer more appropriate for Flutter ecosystem
- Different tooling requirements
8.2 Critical Recommendations
For ADK:
-
Support Flutter Projects (Priority: High)
- Provide Flutter-specific versioning tools
- Support pubspec.yaml as version file
- Document Flutter integration patterns
-
Support Partial Adoption (Priority: High)
- Document partial adoption patterns
- Provide migration guidance
- Support gradual adoption
-
Flexible Versioning Support (Priority: Medium)
- Support both explicit Epic.Story.Task mapping and SemVer with convention
- Make versioning tools flexible
- Provide migration guidance
For This Project:
- Keep Current Structure - Current structure works well for Flutter game project
- Consider RW Adoption - Could adopt ADK RW workflow if desired
- Document Differences - Document versioning differences for reference
8.3 Patterns Across Projects
Common Patterns:
- Partial ADK adoption (KB structure only) is common
- Flutter projects need different versioning
- Game projects need domain-specific KB sections
Unique to free-party-promoter:
- NO Epic mashup (another project without it)
- Partial ADK adoption (KB structure only)
- Flutter project with SemVer versioning
- Game-specific KB sections (Playtesting, Research)
9. Appendix
9.1 File Inventory
Kanban Files:
docs/project-management/epics/overview/Epic X/(Epics 1-6, with space in directory name)- Multiple stories per epic
- Tasks embedded in stories
KB Files:
docs/architecture/(C4 model views, specs, ADRs)docs/Bugs/(Bug reports)docs/changelog-and-release-notes/docs/documentation/docs/Governance_and_Process/docs/Operations_and_SRE/docs/Playtesting/(Game-specific)docs/Research/(Game-specific)docs/Security_and_Compliance/docs/Testing/docs/Tooling_and_Integrations/- Many other pillars
Workflow Files:
- None found
Script Files:
- None found
Version Files:
pubspec.yaml(Flutter version file)
9.2 Comparison Tables
Kanban Structure Comparison:
| Aspect | ADK Canonical | free-party-promoter | Match? |
|---|---|---|---|
| Epic Structure | Project-specific epics only | Project-specific epics (1-6) | ✅ YES (no mashup) |
| Epic Naming | Epic-1 (hyphen) | Epic 1 (space) | ⚠️ DIVERGES |
| Story Structure | Stories under Epic directories | ✅ Matches | ✅ YES |
| Task Structure | Tasks under Story directories | Tasks embedded in stories | ⚠️ DIVERGES |
| File Organization | docs/project-management/kanban/epics/ | docs/project-management/epics/overview/ | ⚠️ DIVERGES |
KB Structure Comparison:
| Aspect | ADK Canonical | free-party-promoter | Match? |
|---|---|---|---|
| Root Path | docs/ | docs/ | ✅ YES |
| Directory Organization | 5 pillars | 20+ pillars (different) | ⚠️ DIVERGES |
| Document Lifecycle | Frontmatter with lifecycle metadata | ❓ Unknown | ❓ UNKNOWN |
| Naming Conventions | Self-documenting names | ✅ Matches | ✅ YES |
| Cross-Referencing | Proper linking patterns | ✅ Matches | ✅ YES |
Versioning Comparison:
| Aspect | ADK Canonical | free-party-promoter | Match? |
|---|---|---|---|
| Schema | RC.EPIC.STORY.TASK+BUILD | RC.MAJOR.MINOR.PATCH+BUILD | ⚠️ DIVERGES |
| Version File | version.py | pubspec.yaml | ⚠️ DIVERGES |
| Epic Mapping | Explicit Epic.Story.Task | Convention (MAJOR=Epic, MINOR=Story) | ⚠️ DIVERGES |
Analysis Completed: 2025-12-16
Next Review: After ADK hardening recommendations implemented